The Fighting 99th Air Wing

AIR : LAND : SEA : FIGHT!

F99th Kerbalnauts

7 years 3 months ago
pb_magnet
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F99th Kerbalnauts #6135
DMP server is up!

See the first post in this thread for details.

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7 years 3 months ago
Sweeper
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F99th Kerbalnauts #6143
Ktulu and I are getting this error message when trying to connect via DMP: "Failed mod validation: Required file oldd/dockingcamera.dll is missing"

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7 years 3 months ago
pyromaniac4002
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F99th Kerbalnauts #6144
Download and manually install the "DockingcameraKURSstyle" addon. CKAN for whatever reason doesn't get that one for you.

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7 years 3 months ago
Sweeper
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F99th Kerbalnauts #6146

Rog', thanks!

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7 years 3 months ago
Sweeper
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F99th Kerbalnauts #6192
For the Magnet of Pb:

Ktulu/Myself have been playing with this for a few days now and we freaking love it - For the most part. There are a lot of bugs, reputation took a nosedive for some reason (negative 800 rep), and did I mention bugs? We've had EVAs appear on the Mun and elsewhere (some copying bug, DMP-side), ships being copied randomly, and other fun things. All that stuff leads us to ask this:

Can you restart the server?

Now, if you do that - Could you change some settings?


Ktulu is a total monster that thinks we should play on hard career, but the recommendation from me is a modified Normal Career mode. I'm attaching some screenshots of what we'd prefer, if ya don't mind!

Thanks a bunch for hosting this, it's a literal blast...Into the side of the Mun! :-D

http://images.akamai.steamusercontent.com/ugc/100602422405533590/C9C80A07EED925172529EF4C15E69803BAC36851/

http://images.akamai.steamusercontent.com/ugc/100602422405533485/943DE05EA3B3F849520D76360BB2AB73FB414A48/

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7 years 3 months ago
Sweeper
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F99th Kerbalnauts #6213
Bumpity bump bump bump.

Also, what i've done so far in this round of KSP: imgur.com/a/Kc6EF

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7 years 3 months ago
pb_magnet
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F99th Kerbalnauts #6226
Sorry, I've been poring over spreadsheets of ArmA gear for the last three days making ruby scripts that generate C++ code from Google Sheets data...


By "restart the server" do you mean wipe the current universe with a new one?

Also, I can't make out any of the text in those pictures to see what needs to be changed. Here is the "custom" settings file for DMP:
# Lines starting with hashtags are ignored by the reader
# Setting file format: (key)=(value)
#
# Invalid values will be reset to default
#

# allowStockVessels - Allow Stock Vessels
allowStockVessels=False

# autoHireCrews - Auto-Hire Crewmemebers before Flight
autoHireCrews=True

# bypassEntryPurchaseAfterResearch - No Entry Purchase Required on Research
bypassEntryPurchaseAfterResearch=True

# indestructibleFacilities - Indestructible Facilities
indestructibleFacilities=False

# missingCrewsRespawn - Missing Crews Respawn
missingCrewsRespawn=True

# reentryHeatScale - Re-Entry Heating
reentryHeatScale=1

# resourceAbundance - Resource Abundance
resourceAbundance=1

# canQuickLoad - Allow Quickloading and Reverting Flights
# Note that if set to true and warp mode isn't SUBSPACE, it will have no effect
canQuickLoad=True

# commNetwork - Enable Comm Network
commNetwork=True

# respawnTime - Crew Respawn Time
respawnTime=2

# fundsGainMultiplier - Funds Rewards
fundsGainMultiplier=1

# fundsLossMultiplier - Funds Penalties
fundsLossMultiplier=1

# repGainMultiplier - Reputation Rewards
repGainMultiplier=1

# repLossMultiplier - Reputation Penalties
repLossMultiplier=1

# repLossDeclined - Decline Penalty
repLossDeclined=1

# scienceGainMultiplier - Science Rewards
scienceGainMultiplier=1

# startingFunds - Starting Funds
startingFunds=25000

# startingReputation - Starting Reputation
startingReputation=0

# startingScience - Starting Science
startingScience=0

# kerbalExp - Enable Kerbal Exp
kerbalExp=True

# immediateLevelUp - Kerbals Level Up Immediately
immediateLevelUp=False

# allowNegativeCurrency - Allow Negative Currency
allowNegativeCurrency=False

# obeyCrossfeedRules - Obey Crossfeed Rules
obeyCrossfeedRules=False

# buildingDamageMultiplier - Building Damage Multiplier
buildingDamageMultiplier=0.05

# partUpgrades - Part Upgrades
partUpgrades=True

# partPressureFail - Should parts fail when they have exceeded their pressure/G-force limit, and kerbals go unconscious after sustaining too much G-force?
partPressureFail=True

# kerbalGToleranceMultiplier - Multiplier to how much G-force Kerbals tolerate before going unconscious
kerbalGToleranceMultiplier=1

# requireSignalForControl - Require Signal for Control
requireSignalForControl=False

# plasmaBlackout - Enable comm links weakening and going down when the link goes through atmospheric plasma.
plasmaBlackout=True

# rangeModifier - Range Modifier
rangeModifier=1

# dsnModifier - DSN Modifier
dsnModifier=1

# occlusionModifierVac - Occlusion Modifier, Vac
occlusionModifierVac=0.9

# occlusionModifierAtm - Occlusion Modifier, Atm
occlusionModifierAtm=0.75

# extraGroundstations - Enable Extra Groundstations
extraGroundstations=True

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7 years 3 months ago
Sweeper
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F99th Kerbalnauts #6233
Woot! Pbs not dead! :D

I made those pics a bit bigger: :)


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7 years 3 months ago
Sweeper
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F99th Kerbalnauts #6234
Oh, yeah, wipe the universe, as well.

This place is buggier than DCS!

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7 years 3 months ago
pb_magnet
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F99th Kerbalnauts #6235
Okay, can you edit that into the custom settings file for me?

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7 years 3 months ago
Ktulu2
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F99th Kerbalnauts #6236
Had to quote as I had no idea how to do enclosed codes

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7 years 3 months ago
pyromaniac4002
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F99th Kerbalnauts #6237

[code] or the icon just to the right of the one for quote. The one with the <>s on the block of text.

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