The Fighting 99th Air Wing

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Official 99th: Search and Rescue at Khashuri

6 years 9 months ago
TracerFacer
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Official 99th: Search and Rescue at Khashuri #8344
<span style="background-color: yellow;">SITREP</span>: Key members of the Fighting 99th Have been shot down while in transit over the area of KHASHURI (LM84).

Because the members of the Fighting 99th are so awesome, enemy forces have converged on their downed positions. 99th members are hiding in the various towns and forests surrounding the area waiting for pick up!

<span style="background-color: red;">RED: </span>
--Do not allow rescue of BLUFOR
--Destroy BLUFOR MASH units.

<span style="background-color: blue;">BLUE: </span>
Fly to BULLS - Rescue the members of the Fighting 99th!!

CAP = KEEP THE SKIES CLEAR!!
CAS = KEEP THE GROUND CLEAR
HELOS = RESCUE F99TH!

--Approach the town.
--Members will reveal their positions with smoke when you are close enough.
--You must take them back to the MASH units located at the FARP.
--You may drive the mash units closer to shorten flight times.
--Protect the mash units!

Not in the mission briefing:
This uses a modified version of the Medevac script by yours truly. There is no evacs of players or AI units after units are destroyed. Instead, the evacuees are randomly spread out across the zone at the start of the mission. Each time the mission is run they will be in different locations. Scoring system added so that we can win or lose the mission based on the number of success or failures.

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6 years 9 months ago
Fencer
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Official 99th: Search and Rescue at Khashuri #8345
I take it red air is unable to just murder the people requiring EVAC?
I think if that was the case, a couple of Su-25 could finish that pretty quickly.. Anyway, sounds fun

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6 years 9 months ago
TracerFacer
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Official 99th: Search and Rescue at Khashuri #8347
It is possible to allow that to happen actually.. currently they are set to be 'invisible' and 'immortal' so that they are ignored by the enemy and can't be killed while on the ground waiting for pickup.

They can be killed once they have been picked up though. Kill a blue chopper while they have an evacuee on board.. and 1 point to red.

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6 years 9 months ago
Ultraking
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Official 99th: Search and Rescue at Khashuri #8348
I love this idea. Great job.

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6 years 9 months ago
pyromaniac4002
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Official 99th: Search and Rescue at Khashuri #8355
Sounds like a less jokey version of Vegas Extraction set in the Caucasus, can't wait to try it!

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6 years 9 months ago
TracerFacer
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Official 99th: Search and Rescue at Khashuri #8361
Jokey?

It is similar. I used the medevac script with some hacks. Instead of using the backwards CTLD troop pickup that I did in Vegas. No ctld menus to deal with for the medevac process. They will hear you coming, pop smoke, and then run to you if you land within 500 meters. Plus complain to you Otw back to the mash unit . adding the whole random spawns of the evacs is what I think make this interesting. They will never be in the same place each mission run.

I think this might be Jokey actually. Somewhere out there, looking to be rescued is: "Book - Russ's guide to bombing friendly's" and other assorted personal items.

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6 years 9 months ago
pyromaniac4002
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Official 99th: Search and Rescue at Khashuri #8368
The vegas extraction where it was a bunch of us scattered around at places like McDonalds and strip clubs, not the diplomats one.

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6 years 9 months ago
TracerFacer
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Official 99th: Search and Rescue at Khashuri #8379
Oh, yeah that was SAR_vegas. Same idea with just the added tweaks and winnable conditions on each side.

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