Fighting 99th Forum
How-To: Setup Rearm/Repair at a FARP
8 years 6 months ago
Topic Author
How-To: Setup Rearm/Repair at a FARP #572
Notes regarding airbase and FARP ground vehicle support equipment
At Forward Arming and Refueling Points (FARP)s, ground equipment resources are tracked to determine the level of support that can be provided to the player. This can include electrical power, radio communications, fuel, and weapons for both AI helicopters and the player. The ground equipment units must be placed within a 150 meters radius from the center of the FARP. The units required vary between eastern and western
Eastern forces:
CP SKP-11 command post, FARP command post for radio communications
GPU APA-50 or GPU APA-80 for electrical power
ATMZ-5, ATZ-10, Transport URAL-375 or FARP Fuel Depot for refueling
URAL-375 transport or FARP Ammo Dump for rearming
UAZ-469, URAL-4320-31, URAL-4320T, ZIL-131 KUNG, KAMAZ, and FARP TENT for aircraft repair. Repairs take 3 minutes after rotors stop.
Western forces:
M1025 HMMWV APC for radio communications
M818 transport for electrical power
M978 HEMTT tanker for refueling
M818 transport for rearming
M818 and FARP TENT for aircraft repair. Repairs take 3 minutes after rotors stop.
If any of the above units are absent or destroyed, the assigned resource will be unavailable.
Note: In case a FARP is attacked and all units are destroyed, you may wish to set up a trigger to move new units within 150 meters of the destroyed base to provide support functions. For airfields, the above vehicles are not required, but if the control tower is destroyed, radio communications will not resume until a M1025 or CP SKP-11 command vehicle is brought into the area. The rearm, refuel, and electric power at the airfields do not depend on vehicles. Again though, the radio communications to request these depend on the tower (the tower must not be destroyed). If the tower is destroyed, the communications can be restored with either the SKP-11 for the red side or the HMMVW M1025 for the blue side. To prepare for such an event, you can set the mission up so that if the tower is destroyed a mobile command vehicle will be dispatched to the airbase.
Read more: simhq.com/forum/ubbthreads.php/topics/2718296#ixzz49hXfTee5
Follow us: @SimHQ on Twitter | SimHQ on Facebook
At Forward Arming and Refueling Points (FARP)s, ground equipment resources are tracked to determine the level of support that can be provided to the player. This can include electrical power, radio communications, fuel, and weapons for both AI helicopters and the player. The ground equipment units must be placed within a 150 meters radius from the center of the FARP. The units required vary between eastern and western
Eastern forces:
CP SKP-11 command post, FARP command post for radio communications
GPU APA-50 or GPU APA-80 for electrical power
ATMZ-5, ATZ-10, Transport URAL-375 or FARP Fuel Depot for refueling
URAL-375 transport or FARP Ammo Dump for rearming
UAZ-469, URAL-4320-31, URAL-4320T, ZIL-131 KUNG, KAMAZ, and FARP TENT for aircraft repair. Repairs take 3 minutes after rotors stop.
Western forces:
M1025 HMMWV APC for radio communications
M818 transport for electrical power
M978 HEMTT tanker for refueling
M818 transport for rearming
M818 and FARP TENT for aircraft repair. Repairs take 3 minutes after rotors stop.
If any of the above units are absent or destroyed, the assigned resource will be unavailable.
Note: In case a FARP is attacked and all units are destroyed, you may wish to set up a trigger to move new units within 150 meters of the destroyed base to provide support functions. For airfields, the above vehicles are not required, but if the control tower is destroyed, radio communications will not resume until a M1025 or CP SKP-11 command vehicle is brought into the area. The rearm, refuel, and electric power at the airfields do not depend on vehicles. Again though, the radio communications to request these depend on the tower (the tower must not be destroyed). If the tower is destroyed, the communications can be restored with either the SKP-11 for the red side or the HMMVW M1025 for the blue side. To prepare for such an event, you can set the mission up so that if the tower is destroyed a mobile command vehicle will be dispatched to the airbase.
Read more: simhq.com/forum/ubbthreads.php/topics/2718296#ixzz49hXfTee5
Follow us: @SimHQ on Twitter | SimHQ on Facebook
Please Log in or Create an account to join the conversation.
8 years 6 months ago
Topic Author
How-To: Setup Rearm/Repair at a FARP #4107
Even with the above, I still can't get FARP's to repair.. I'm wondering if they broke something.
Please Log in or Create an account to join the conversation.
8 years 6 months ago
Topic Author
How-To: Setup Rearm/Repair at a FARP #4168
I was missing the FARP Command Post - Seems to be required for BLUE as well. Should be working now in all my missions.
Please Log in or Create an account to join the conversation.
Time to create page: 0.059 seconds