Hits: 6429 New Version on test server, added fail condition and updated some scripting.
Mission Changes
Red wins and mission will reset, if subs reach the carriers, mission will give warning when subs are on the inbound leg.
Subs now are dependent on a sub pen at wpt 3 in Poti (AMMO Bunker on the coast). A... Posted 6 years 5 months ago |
Hits: 6429 Created a second next version, loaded on my server (Shadow's Development and Test Server) for testing purposes.
Corrected spelling of "mauve"
Added RED opfor SU33, SU27, Mig29S, M2K and MIG 21
Added F15 M2K and F5 for BLUE and eventually F-18s (placeholders now)
F15 and M2K are air starts and need to... Posted 6 years 5 months ago |
Hits: 6429 Hi all,
New mission in Mission Builders, was messing around with MBot's ASW script (anti submarine) and decided to make a quick mission around the concept. Right now the mission is Coop with only Helis and AV8s but may add more stuff if I figure out how to make them logically fit. Also uploaded my... Posted 6 years 6 months ago |
Hits: 3924 Scripts & Mission Resources There is a possibility that the server given enough time will unfreeze by itself once the cleanup function completes, I just haven't been patient enough to wait to see if it does come back Posted 6 years 8 months ago |
Hits: 3924 Scripts & Mission Resources Unfortunately the issues will manifest for all parties present when the script is employed. The game will freeze for the disconnecting client, leading to a crash. My guess is the game is running a clean up function on the marks and the longer the script is run the longer the clean up function... Posted 6 years 8 months ago |
Hits: 3924 Scripts & Mission Resources Uploaded version 2
Features:
Fixed the stutter issue, tested up to 128 threat ac without major problems. Thanks Roy and Cook for the help
Increased minimum scan rate to 5 sec.
Known Issues:
Game freeze on disconnect still an issue. I think it is DCS clean up function not liking the number of... Posted 6 years 8 months ago |
Hits: 3924 Scripts & Mission Resources Uploaded a player awacs script into the server scripts folder. (player_awacs_v1.lua)
Script is standalone, does not require any other scripts eg (MIST)
Function:
The mission designer can designate any aircraft group as an AWACS (group name with "AWACS" in the name)
The AWACS unit when on station... Posted 6 years 8 months ago |
Hits: 3197 New finding, if 2 AV-8s fly in relatively close formation, when one ac lases, the both ac bombs will track the laser. May need to try with formation with an A-10. Posted 6 years 9 months ago |
Hits: 3197 Tested with the A-10C, it also works, granted with the much reduced speed 11 NM is the upper limit on the range you can get out of the LGBs. Also due to the bang bang guidance of the LGBs, sometimes the corrections will cause the LGB to lose the lase and go wildly off course, happens more often on... Posted 6 years 9 months ago |
Hits: 3197 New findings, you can only get the ridiculous ranges if you self lase,also try to release at or above 500 IAS to maximize the bomb's energy. Buddy lase is limited to about 10-12 NM. Going to work out TOF for laser hand off. Posted 6 years 9 months ago |
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