DCS: Viggen

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Squid
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Release information

#41

Post by Squid » 25 Jan 2017, 23:26

RELEASE Info from Cobra:
 ! Message from: Cobra from ED Forums
Friday's patch will be 1.5.6, which means that the initial Viggen release will be on the new 1.5.6 Open Beta branch, NOT on the current stable 1.5.5

While our lead platform has been 1.5.5, that version of DCS World will not be updated.
Stay tuned for more info before Friday!
I don't know about you guys, but I do have the beta client ( a third install, standing by for this) I think the 1.5 99th server is also running beta. Who is running the server right now? If I can have missions, I'll gladly add the viggen into which ever missions are working at the moment. Let me know if you want my help.
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Re: DCS: Viggen

#42

Post by TracerFacer » 26 Jan 2017, 03:44

thats a bummer

I don't have that one installed on either my client or the server. It is however installed on the cloud server. The missions are all uploaded to teamspeak mission builder folder.
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Re: DCS: Viggen

#43

Post by Sweeper » 27 Jan 2017, 16:10

It's here!

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Re: DCS: Viggen

#44

Post by TracerFacer » 27 Jan 2017, 17:22

Updated the 1.5 beta amazon server - updated 2 maps (The Dam & Black Gold) with 6 viggin's on each side.
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Re: DCS: Viggen

#45

Post by runny » 27 Jan 2017, 19:14

This thing has ground radar right? Isn't ground radar the roadblock keeping the F/A-18 from being on my hard drive?

The Saab looks beast though!
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Re: DCS: Viggen

#46

Post by Sweeper » 27 Jan 2017, 19:18

runny wrote:
27 Jan 2017, 19:14
This thing has ground radar right? Isn't ground radar the roadblock keeping the F/A-18 from being on my hard drive?

The Saab looks beast though!
No, the thing with the Hornet is that they just set what block they're doing about 4 months ago. A/G radar is a part of it, but there's a LOT more to it.

And yes, the Viggen has an A/S radar with terrain avoidance capability, not sure if it has actual ground mapping and all that and not just anti-ship capabilities. Gotta learn how to use the darn thing haha.

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Re: DCS: Viggen

#47

Post by NickJZX100 » 28 Jan 2017, 04:06

This thing is great, good formation flight out to the AO, just to get jumped by 2 mirages haha.

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Squid lead, G-man on his right, me behind them both.

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Pyro joining on the left

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Pyro's SEAD loadout.

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Re: DCS: Viggen

#48

Post by Sweeper » 28 Jan 2017, 05:16

Mirages, Nick? Pretty sure Red had AI MiG-29S and Blue had the AI Mirage 2000C.

Was fun trying to hunt you guys in Red A-10Cs...We (flying with Generic) set up a CAP, hit some targets, but couldn't find any of you unfortunately. Had Viggen nails from the East scare the hell out of us (was friendly), but besides that and an Eagle nail, we had nothing.

Also, freaking great pics, man! Great environment for the Viggen, for sure.

PS: We should have a F99th-only Black Gold run but with extra Viggenz. Maybe take a shot at mission planning and package coordination. Would anyone be up for that? Perhaps next weekend or something?

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Re: DCS: Viggen

#49

Post by G-Man » 28 Jan 2017, 06:24

I can confirm a mirage shot all four of us down lol.

Im always down for some mission planning and package coordination. Count me in!
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Re: DCS: Viggen

#50

Post by pyromaniac4002 » 28 Jan 2017, 16:46

Later today? Count me in at 6 pm CST or later.

Nice pictures, as always, Nick. That SEAD loadout one actually explains why I had so much roll trimming to do. Had no idea one pod was so much bigger than the other. Didn't get a chance to do a full external view inspection and at first glance they seemed about the same but when I got in the air it was like constantly rolling right or sideslipping or something, it just felt weird.

Also I can confirm after re-reading the manual re: the jamming pod that I did not set it up to actually work. If you're carrying the U22/A or whatever the newer one is called you need it set to B or above. I did A/K because I briefly read that was the highest "sensitivity level" or something but it's actually only for the ELINT functionality.
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